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Go语言开发浏览器视频流rtsp转webrtc播放

golang
350 2022-12-17

1. 前言

前面我们测试了rtsp转hls方式,发现延迟比较大,不太适合我们的使用需求。接下来我们试一下webrtc的方式看下使用情况。

综合考虑下来,我们最好能找到一个go作为后端,前端兼容性较好的前后端方案来处理webrtc,这样我们就可以结合我们之前的cgo+onvif+gSoap实现方案来获取rtsp流,并且可以根据已经实现的ptz、预置点等功能接口做更多的扩展。

2. rtsp转webRTC

如下是找到的一个比较合适的开源方案,前端使用了jQuery、bootstrap等,后端使用go+gin来实现并将rtsp流解析转换为webRTC协议提供http相关接口给到前端,通过config.json配置rtsp地址和stun地址:

此外,还带有stun,可以自行配置stun地址,便于进行内网穿透。

初步测试几乎看不出来延迟,符合预期,使用的jQuery+bootstrap+go+gin做的web,也符合我们的项目使用情况。

3. 初步测试结果

结果如下:

4. 结合我们之前的onvif+gSoap+cgo的方案做修改

我们在此项目的基础上,结合我们之前研究的onvif+cgo+gSoap的方案,将onvif获取到的相关数据提供接口到web端,增加ptz、调焦、缩放等功能。

我们在http.go中添加新的post接口:HTTPAPIServerStreamPtz来进行ptz和HTTPAPIServerStreamPreset进行预置点相关操作。

以下是部分代码,没有做太多的优化,也仅仅实现了ptz、调焦和缩放,算是打通了通路,具体项目需要可以再做优化。

4.1 go后端修改

增加了新的接口,并将之前cgo+onvif+gSoap的内容结合了进来,项目整体没有做更多的优化,只是为了演示,提供一个思路:

http.go(增加了两个post接口ptz和preset,采用cgo方式处理):

package main

/*

#cgo CFLAGS: -I ./ -I /usr/local/

#cgo LDFLAGS: -L ./build -lc_onvif_static -lpthread -ldl -lssl -lcrypto

#include "client.h"

#include "malloc.h"

*/

import "C"

import (

    "encoding/json"

    "fmt"

    "log"

    "net/http"

    "os"

    "sort"

    "strconv"

    "time"

    "unsafe"

    "github.com/deepch/vdk/av"

    webrtc "github.com/deepch/vdk/format/webrtcv3"

    "github.com/gin-gonic/gin"

)

type JCodec struct {

    Type string

}

func serveHTTP() {

    gin.SetMode(gin.ReleaseMode)

    router := gin.Default()

    router.Use(CORSMiddleware())

    if _, err := os.Stat("./web"); !os.IsNotExist(err) {

        router.LoadHTMLGlob("web/templates/*")

        router.GET("/", HTTPAPIServerIndex)

        router.GET("/stream/player/:uuid", HTTPAPIServerStreamPlayer)

    }

    router.POST("/stream/receiver/:uuid", HTTPAPIServerStreamWebRTC)

    //增加新的post接口

    router.POST("/stream/ptz/", HTTPAPIServerStreamPtz)

    router.POST("/stream/preset/", HTTPAPIServerStreamPreset)

    router.GET("/stream/codec/:uuid", HTTPAPIServerStreamCodec)

    router.POST("/stream", HTTPAPIServerStreamWebRTC2)

    router.StaticFS("/static", http.Dir("web/static"))

    err := router.Run(Config.Server.HTTPPort)

    if err != nil {

        log.Fatalln("Start HTTP Server error", err)

    }

}

//HTTPAPIServerIndex  index

func HTTPAPIServerIndex(c *gin.Context) {

    _, all := Config.list()

    if len(all) > 0 {

        c.Header("Cache-Control", "no-cache, max-age=0, must-revalidate, no-store")

        c.Header("Access-Control-Allow-Origin", "*")

        c.Redirect(http.StatusMovedPermanently, "stream/player/"+all[0])

    } else {

        c.HTML(http.StatusOK, "index.tmpl", gin.H{

            "port":    Config.Server.HTTPPort,

            "version": time.Now().String(),

        })

    }

}

//HTTPAPIServerStreamPlayer stream player

func HTTPAPIServerStreamPlayer(c *gin.Context) {

    _, all := Config.list()

    sort.Strings(all)

    c.HTML(http.StatusOK, "player.tmpl", gin.H{

        "port":     Config.Server.HTTPPort,

        "suuid":    c.Param("uuid"),

        "suuidMap": all,

        "version":  time.Now().String(),

    })

}

//HTTPAPIServerStreamCodec stream codec

func HTTPAPIServerStreamCodec(c *gin.Context) {

    if Config.ext(c.Param("uuid")) {

        Config.RunIFNotRun(c.Param("uuid"))

        codecs := Config.coGe(c.Param("uuid"))

        if codecs == nil {

            return

        }

        var tmpCodec []JCodec

        for _, codec := range codecs {

            if codec.Type() != av.H264 && codec.Type() != av.PCM_ALAW && codec.Type() != av.PCM_MULAW && codec.Type() != av.OPUS {

                log.Println("Codec Not Supported WebRTC ignore this track", codec.Type())

                continue

            }

            if codec.Type().IsVideo() {

                tmpCodec = append(tmpCodec, JCodec{Type: "video"})

            } else {

                tmpCodec = append(tmpCodec, JCodec{Type: "audio"})

            }

        }

        b, err := json.Marshal(tmpCodec)

        if err == nil {

			_, err = c.Writer.Write(b)

			if err != nil {

				log.Println("Write Codec Info error", err)

				return

			}

		}

	}

}

//HTTPAPIServerStreamWebRTC stream video over WebRTC

func HTTPAPIServerStreamWebRTC(c *gin.Context) {

	if !Config.ext(c.PostForm("suuid")) {

		log.Println("Stream Not Found")

		return

	}

	Config.RunIFNotRun(c.PostForm("suuid"))

	codecs := Config.coGe(c.PostForm("suuid"))

	if codecs == nil {

		log.Println("Stream Codec Not Found")

		return

	}

	var AudioOnly bool

	if len(codecs) == 1 && codecs[0].Type().IsAudio() {

		AudioOnly = true

	}

	muxerWebRTC := webrtc.NewMuxer(webrtc.Options{ICEServers: Config.GetICEServers(), ICEUsername: Config.GetICEUsername(), ICECredential: Config.GetICECredential(), PortMin: Config.GetWebRTCPortMin(), PortMax: Config.GetWebRTCPortMax()})

	answer, err := muxerWebRTC.WriteHeader(codecs, c.PostForm("data"))

	if err != nil {

		log.Println("WriteHeader", err)

		return

	}

	_, err = c.Writer.Write([]byte(answer))

	if err != nil {

		log.Println("Write", err)

		return

	}

	go func() {

		cid, ch := Config.clAd(c.PostForm("suuid"))

		defer Config.clDe(c.PostForm("suuid"), cid)

		defer muxerWebRTC.Close()

		var videoStart bool

		noVideo := time.NewTimer(10 * time.Second)

		for {

			select {

			case <-noVideo.C:

				log.Println("noVideo")

				return

			case pck := <-ch:

				if pck.IsKeyFrame || AudioOnly {

					noVideo.Reset(10 * time.Second)

					videoStart = true

				}

				if !videoStart && !AudioOnly {

					continue

				}

				err = muxerWebRTC.WritePacket(pck)

				if err != nil {

					log.Println("WritePacket", err)

					return

				}

			}

		}

	}()

}

func HTTPAPIServerStreamPtz(c *gin.Context) {

	action := c.PostForm("action")

	direction, err := strconv.Atoi(action)

	if err != nil {

		log.Println(err)

		return

	}

	var soap C.P_Soap

	soap = C.new_soap(soap)

	username := C.CString("admin")

	password := C.CString("admin")

	serviceAddr := C.CString("http://40.40.40.101:80/onvif/device_service")

	C.get_device_info(soap, username, password, serviceAddr)

	mediaAddr := [200]C.char{}

	C.get_capabilities(soap, username, password, serviceAddr, &mediaAddr[0])

	profileToken := [200]C.char{}

	C.get_profiles(soap, username, password, &profileToken[0], &mediaAddr[0])

	videoSourceToken := [200]C.char{}

	C.get_video_source(soap, username, password, &videoSourceToken[0], &mediaAddr[0])

	switch direction {

	case 0:

		break

	case 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11:

		C.ptz(soap, username, password, C.int(direction), C.float(0.5), &profileToken[0], &mediaAddr[0])

	case 12, 13, 14:

		C.focus(soap, username, password, C.int(direction), C.float(0.5), &videoSourceToken[0], &mediaAddr[0])

	default:

		fmt.Println("Unknown direction.")

	}

	C.del_soap(soap)

	C.free(unsafe.Pointer(username))

	C.free(unsafe.Pointer(password))

	C.free(unsafe.Pointer(serviceAddr))

	c.JSON(http.StatusOK, gin.H{"message":"success"})

}

func HTTPAPIServerStreamPreset(c *gin.Context) {

	var soap C.P_Soap

	soap = C.new_soap(soap)

	username := C.CString("admin")

	password := C.CString("admin")

	serviceAddr := C.CString("http://40.40.40.101:80/onvif/device_service")

	C.get_device_info(soap, username, password, serviceAddr)

	mediaAddr := [200]C.char{}

	C.get_capabilities(soap, username, password, serviceAddr, &mediaAddr[0])

	profileToken := [200]C.char{}

	C.get_profiles(soap, username, password, &profileToken[0], &mediaAddr[0])

	videoSourceToken := [200]C.char{}

	C.get_video_source(soap, username, password, &videoSourceToken[0], &mediaAddr[0])

	action := c.PostForm("action")

	presetAction, err := strconv.Atoi(action)

	if err != nil {

		log.Println(err)

		return

	}

	fmt.Println("请输入数字进行preset,1-4分别代表查询、设置、跳转、删除预置点;退出输入0:")

	switch presetAction {

	case 0:

		break

	case 1:

		C.preset(soap, username, password, C.int(presetAction), nil, nil, &profileToken[0], &mediaAddr[0])

	case 2:

		fmt.Println("请输入要设置的预置点token信息:")

		presentToken := ""

		_, _ = fmt.Scanln(&presentToken)

		fmt.Println("请输入要设置的预置点name信息长度不超过200:")

		presentName := ""

		_, _ = fmt.Scanln(&presentName)

		C.preset(soap, username, password, C.int(presetAction), C.CString(presentToken), C.CString(presentName), &profileToken[0], &mediaAddr[0])

	case 3:

		fmt.Println("请输入要跳转的预置点token信息:")

		presentToken := ""

		_, _ = fmt.Scanln(&presentToken)

		C.preset(soap, username, password, C.int(presetAction), C.CString(presentToken), nil, &profileToken[0], &mediaAddr[0])

	case 4:

		fmt.Println("请输入要删除的预置点token信息:")

		presentToken := ""

		_, _ = fmt.Scanln(&presentToken)

		C.preset(soap, username, password, C.int(presetAction), C.CString(presentToken), nil, &profileToken[0], &mediaAddr[0])

	default:

		fmt.Println("unknown present action.")

		break

	}

	C.del_soap(soap)

	C.free(unsafe.Pointer(username))

	C.free(unsafe.Pointer(password))

	C.free(unsafe.Pointer(serviceAddr))

	c.JSON(http.StatusOK, gin.H{"message":"success"})

}

func CORSMiddleware() gin.HandlerFunc {

	return func(c *gin.Context) {

		c.Header("Access-Control-Allow-Origin", "*")

		c.Header("Access-Control-Allow-Credentials", "true")

		c.Header("Access-Control-Allow-Headers", "Origin, X-Requested-With, Content-Type, Accept, Authorization, x-access-token")

		c.Header("Access-Control-Expose-Headers", "Content-Length, Access-Control-Allow-Origin, Access-Control-Allow-Headers, Cache-Control, Content-Language, Content-Type")

		c.Header("Access-Control-Allow-Methods", "POST, OPTIONS, GET, PUT")

		if c.Request.Method == "OPTIONS" {

			c.AbortWithStatus(http.StatusNoContent)

			return

		}

		c.Next()

	}

}

type Response struct {

	Tracks []string `json:"tracks"`

	Sdp64  string   `json:"sdp64"`

}

type ResponseError struct {

	Error string `json:"error"`

}

func HTTPAPIServerStreamWebRTC2(c *gin.Context) {

	url := c.PostForm("url")

	if _, ok := Config.Streams[url]; !ok {

		Config.Streams[url] = StreamST{

			URL:      url,

			OnDemand: true,

			Cl:       make(map[string]viewer),

		}

	}

	Config.RunIFNotRun(url)

	codecs := Config.coGe(url)

	if codecs == nil {

		log.Println("Stream Codec Not Found")

		c.JSON(500, ResponseError{Error: Config.LastError.Error()})

		return

	}

	muxerWebRTC := webrtc.NewMuxer(

		webrtc.Options{

			ICEServers: Config.GetICEServers(),

			PortMin:    Config.GetWebRTCPortMin(),

			PortMax:    Config.GetWebRTCPortMax(),

		},

	)

	sdp64 := c.PostForm("sdp64")

	answer, err := muxerWebRTC.WriteHeader(codecs, sdp64)

	if err != nil {

		log.Println("Muxer WriteHeader", err)

		c.JSON(500, ResponseError{Error: err.Error()})

		return

	}

	response := Response{

		Sdp64: answer,

	}

	for _, codec := range codecs {

		if codec.Type() != av.H264 &&

			codec.Type() != av.PCM_ALAW &&

			codec.Type() != av.PCM_MULAW &&

			codec.Type() != av.OPUS {

			log.Println("Codec Not Supported WebRTC ignore this track", codec.Type())

			continue

		}

		if codec.Type().IsVideo() {

			response.Tracks = append(response.Tracks, "video")

		} else {

			response.Tracks = append(response.Tracks, "audio")

		}

	}

	c.JSON(200, response)

	AudioOnly := len(codecs) == 1 && codecs[0].Type().IsAudio()

	go func() {

		cid, ch := Config.clAd(url)

		defer Config.clDe(url, cid)

		defer muxerWebRTC.Close()

		var videoStart bool

		noVideo := time.NewTimer(10 * time.Second)

		for {

			select {

			case <-noVideo.C:

				log.Println("noVideo")

				return

			case pck := <-ch:

				if pck.IsKeyFrame || AudioOnly {

					noVideo.Reset(10 * time.Second)

					videoStart = true

				}

				if !videoStart && !AudioOnly {

					continue

				}

				err = muxerWebRTC.WritePacket(pck)

				if err != nil {

					log.Println("WritePacket", err)

					return

				}

			}

		}

	}()

}

4.2 前端修改

对于goland我们首先将.tmpl文件通过右键标记为html格式,然后再修改时就会有前端语法支持和补全支持,便于修改,否则默认是识别为文本的,之后我们修改player.tmpl和app.js,在player.tmpl中添加一些ptz的按钮并通过js与前后端进行数据交互:

player.tmpl:

<html>

<meta http-equiv="Expires" content="0">

<meta http-equiv="Last-Modified" content="0">

<meta http-equiv="Cache-Control" content="no-cache, mustrevalidate">

<meta http-equiv="Pragma" content="no-cache">

<link rel="stylesheet" href="../../static/css/bootstrap.min.css" rel="external nofollow" >

<link rel="stylesheet" href="../../static/css/shanxing.css" rel="external nofollow" >

<script type="text/javascript" src="../../static/js/jquery-3.4.1.min.js"></script>

<script src="../../static/js/bootstrap.min.js"></script>

<script src="../../static/js/adapter-latest.js"></script>

<h2 align=center>

    Play Stream {{ .suuid }}<br>

</h2>

<div class="container">

    <div class="row">

        <div class="col-3">

            <div class="list-group">

                {{ range .suuidMap }}

                <a href="{{ . }}" rel="external nofollow"  id="{{ . }}" name="{{ . }}" class="list-group-item list-group-item-action">{{ . }}</a>

                {{ end }}

                </br>

                <div class="sector">

                    <div class="box s1" id="top" onclick="funTopClick()">

                    </div>

                    <div class="box s2" id="right" onclick="funRightClick()">

                    </div>

                    <div class="box s3" id="down" onclick="funDownClick()">

                    </div>

                    <div class="box s4" id="left" onclick="funLeftClick()">

                    </div>

                    <div class="center" id="stop" onclick="funStopClick()">

                    </div>

                </div>

                <div class="btn-group">

                    <button type="button" class="btn btn-default" onclick="funZoomClick(10)">缩放+</button>

                    <button type="button" class="btn btn-default" onclick="funZoomClick(11)">缩放-</button>

                </div>

                <div class="btn-group">

                    <button type="button" class="btn btn-default" onclick="funFocusClick(12)">调焦+</button>

                    <button type="button" class="btn btn-default" onclick="funFocusClick(13)">调焦-</button>

                    <button type="button" class="btn btn-default" onclick="funFocusClick(14)">停止调焦</button>

                </div>

            </div>

        </div>

        <div class="col">

            <input type="hidden" name="suuid" id="suuid" value="{{ .suuid }}">

            <input type="hidden" name="port" id="port" value="{{ .port }}">

            <input type="hidden" id="localSessionDescription" readonly="true">

            <input type="hidden" id="remoteSessionDescription">

            <div id="remoteVideos">

                <video style="width:600px" id="videoElem" autoplay muted controls></video>

            </div>

            <div id="div"></div>

        </div>

    </div>

</div>

<script type="text/javascript" src="../../static/js/app.js?ver={{ .version }}"></script>

</html>

app.js:

let stream = new MediaStream();

let suuid = $('#suuid').val();

let config = {

  iceServers: [{

    urls: ["stun:stun.l.google.com:19302"]

  }]

};

const pc = new RTCPeerConnection(config);

pc.onnegotiationneeded = handleNegotiationNeededEvent;

let log = msg => {

  document.getElementById('div').innerHTML += msg + '<br>'

}

pc.ontrack = function(event) {

  stream.addTrack(event.track);

  videoElem.srcObject = stream;

  log(event.streams.length + ' track is delivered')

}

pc.oniceconnectionstatechange = e => log(pc.iceConnectionState)

async function handleNegotiationNeededEvent() {

  let offer = await pc.createOffer();

  await pc.setLocalDescription(offer);

  getRemoteSdp();

}

$(document).ready(function() {

  $('#' + suuid).addClass('active');

  getCodecInfo();

});

function getCodecInfo() {

  $.get("../codec/" + suuid, function(data) {

    try {

      data = JSON.parse(data);

    } catch (e) {

      console.log(e);

    } finally {

      $.each(data,function(index,value){

        pc.addTransceiver(value.Type, {

          'direction': 'sendrecv'

        })

      })

    }

  });

}

let sendChannel = null;

function getRemoteSdp() {

  $.post("../receiver/"+ suuid, {

    suuid: suuid,

    data: btoa(pc.localDescription.sdp)

  }, function(data) {

    try {

      pc.setRemoteDescription(new RTCSessionDescription({

        type: 'answer',

        sdp: atob(data)

      }))

    } catch (e) {

      console.warn(e);

    }

  });

}

function ptz(direction) {

  $.post("../ptz/", direction, function(data, status){

    console.debug("Data: " + data + "nStatus: " + status);

  });

}

function funTopClick() {

  console.debug("top click");

  ptz("action=1")

}

function funDownClick() {

  console.debug("down click");

  ptz("action=2")

}

function funLeftClick() {

  console.debug("left click");

  ptz("action=3")

}

function funRightClick() {

  console.debug("right click");

  ptz("action=4")

}

function funStopClick() {

  console.debug("stop click");

  ptz("action=9")

}

function funZoomClick(direction) {

  console.debug("zoom click"+direction);

  ptz("action="+direction)

}

function funFocusClick(direction) {

  console.debug("focus click"+direction);

  ptz("action="+direction)

}

主要增加了一个扇形按钮和两组按钮组,然后将按钮的点击结合到app.js中进行处理,app.js中则发送post请求调用go后端接口。

4.3 项目结构和编译运行

项目结构如下,部分文件做了备份,实际可以不用:

$tree -a -I ".github|.idea|

build"

.

├── .gitignore

├── CMakeLists.txt

├── Dockerfile

├── LICENSE

├── README.md

├── build.cmd

├── client.c

├── client.h

├── config.go

├── config.json

├── config.json.bak

├── doc

│   ├── demo2.png

│   ├── demo3.png

│   └── demo4.png

├── go.mod

├── go.sum

├── http.go

├── main.go

├── main.go.bak

├── renovate.json

├── soap

│   ├── DeviceBinding.nsmap

│   ├── ImagingBinding.nsmap

│   ├── MediaBinding.nsmap

│   ├── PTZBinding.nsmap

│   ├── PullPointSubscriptionBinding.nsmap

│   ├── RemoteDiscoveryBinding.nsmap

│   ├── custom

│   │   ├── README.txt

│   │   ├── chrono_duration.cpp

│   │   ├── chrono_duration.h

│   │   ├── chrono_time_point.cpp

│   │   ├── chrono_time_point.h

│   │   ├── duration.c

│   │   ├── duration.h

│   │   ├── float128.c

│   │   ├── float128.h

│   │   ├── int128.c

│   │   ├── int128.h

│   │   ├── long_double.c

│   │   ├── long_double.h

│   │   ├── long_time.c

│   │   ├── long_time.h

│   │   ├── qbytearray_base64.cpp

│   │   ├── qbytearray_base64.h

│   │   ├── qbytearray_hex.cpp

│   │   ├── qbytearray_hex.h

│   │   ├── qdate.cpp

│   │   ├── qdate.h

│   │   ├── qdatetime.cpp

│   │   ├── qdatetime.h

│   │   ├── qstring.cpp

│   │   ├── qstring.h

│   │   ├── qtime.cpp

│   │   ├── qtime.h

│   │   ├── struct_timeval.c

│   │   ├── struct_timeval.h

│   │   ├── struct_tm.c

│   │   ├── struct_tm.h

│   │   ├── struct_tm_date.c

│   │   └── struct_tm_date.h

│   ├── dom.c

│   ├── dom.h

│   ├── duration.c

│   ├── duration.h

│   ├── mecevp.c

│   ├── mecevp.h

│   ├── onvif.h

│   ├── smdevp.c

│   ├── smdevp.h

│   ├── soapC.c

│   ├── soapClient.c

│   ├── soapH.h

│   ├── soapStub.h

│   ├── stdsoap2.h

│   ├── stdsoap2_ssl.c

│   ├── struct_timeval.c

│   ├── struct_timeval.h

│   ├── threads.c

│   ├── threads.h

│   ├── typemap.dat

│   ├── wsaapi.c

│   ├── wsaapi.h

│   ├── wsdd.nsmap

│   ├── wsseapi.c

│   └── wsseapi.h

├── stream.go

└── web

    ├── static

    │   ├── css

    │   │   ├── bootstrap-grid.css

    │   │   ├── bootstrap-grid.css.map

    │   │   ├── bootstrap-grid.min.css

    │   │   ├── bootstrap-grid.min.css.map

    │   │   ├── bootstrap-reboot.css

    │   │   ├── bootstrap-reboot.css.map

    │   │   ├── bootstrap-reboot.min.css

    │   │   ├── bootstrap-reboot.min.css.map

    │   │   ├── bootstrap.css

    │   │   ├── bootstrap.css.map

    │   │   ├── bootstrap.min.css

    │   │   ├── bootstrap.min.css.map

    │   │   └── shanxing.css

    │   └── js

    │       ├── adapter-latest.js

    │       ├── app.js

    │       ├── bootstrap.bundle.js

    │       ├── bootstrap.bundle.js.map

    │       ├── bootstrap.bundle.min.js

    │       ├── bootstrap.bundle.min.js.map

    │       ├── bootstrap.js

    │       ├── bootstrap.js.map

    │       ├── bootstrap.min.js

    │       ├── bootstrap.min.js.map

    │       └── jquery-3.4.1.min.js

    └── templates

        ├── index.tmpl

        └── player.tmpl

8 directories, 111 files

关于cgo和onvif、gSoap部分这里就不多说了,不清楚的可以看前面的总结,gin、bootstramp、jQuery这些也需要一定的前后端概念学习和储备,在其它的分类总结中也零星分布了,不清楚的可以看一下,这里就不再多说了。

编译运行:

GOOS=linux GOARCH=amd64 CGO_ENABLE=1 GO111MODULE=on go run *.go

记得修改一下go.mod中对go版本的依赖,按照cgo的问题,目前至少需要1.18及以上,否则运行ptz可能出现分割违例问题,到我总结这里1.18已经发了正式版本了。

module github.com/deepch/RTSPtoWebRTC

go 1.18

require (

	github.com/deepch/vdk v0.0.0-20220309163430-c6529706436c

	github.com/gin-gonic/gin v1.7.7

)

4.4 结果展示

界面效果:

动态调试ptz:

动态调试缩放:

动态调试调焦:

5. 最后

webRTC使用起来几乎感觉不到延迟,但是受制于stun的udp打洞的稳定性,可能会出现卡顿掉线等情况,所以还牵扯到p2p的问题,需要注意这一点,当然,这是远程推流都绕不开的一点,也不算是独有的问题。